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Magna Karchinos
★★★★★★
N/A
Names
Titles Supreme Crab
最高蟹
Nicknames Magna Karch
General Info
Monster Class Carapaceon
Habitats Highland
Tower Summit
Size Large
Relatives None
Signature Move Electric Claws
Elements Thunder Thunder
Ailments Severe Thunderblight Thunderblight
Magnet Magnet
Weaknesses Ice Ice
Creator MonsterHunterFlacko

Magna Karchinos (ユーバーカリカノス, Yūbā Karikanosu) are Carapaceons.

Physiology

Magna Karchinos are massive Carapaceons, being of similar size to the Flying Wyverns Akantor and Ukanlos. Its shell is gray with red and blue blotches. The red blotches are on the left right of its body while the blue blotches are on its right side. It has two pairs of thick legs with brown spines and three sideways-oriented claws on each leg. It has a pair of long wiry antennae. It also has a pair of huge pincers which resemble dragon skulls, with black spots that resemble eye sockets and serrated edges which give the impression of sharp teeth. Its left pincer has red stripes while its right pincer has blue stripes. It has a long, flattened, paddle-shaped tail.

Abilities

Magna Karchinos rely mostly on their immense physical strength to kill enemies. They are capable of transferring electricity from their antennae to their claws, granting them the ability to use electrical attacks. They are also able to use magnetism by doing so.

Ecology

Information

Magna Karchinos
Magna Karchinos Icon by TheElusiveOne Massive Carapaceons with fearsome pincers that resemble dragon skulls. By gripping their antennae, they can channel electricity from their feelers into their claws, granting them the ability to use electricity and magnetism-based attacks.


Taxonomy

  • Order: Decapoda
  • Infraoder: Unknown
  • Family: Karchinos

A massive Carapaceon, Magna Karchinos rival Shen Gaoren as the largest Carapaceon.

Habitat Range

Magna Karchinos seem to live exclusively in the Highland, as the area is large enough to accommodate these gargantuan Carapaceons. They occasionally travel to the Tower Summit in search of food.

Ecological Niche

Thanks to their size and power, Magna Karchinos are apex predators, feasting on anything smaller than themselves. The only thing that could pose a threat to an Magna Karchinos is another creature of similar size and power.

Biological Adaptations

First, Magna Karchinos is enormous, especially for a Carapceon. The average size of a fully grown Magna Karchinos is approximately 3089 cm, just 40 cm more than an adult Akantor. They have large pincers in comparison to their body, each pincer reaching more than a quarter of its body length. The shape of their pincers are also unique, as both of them resemble the skull of a dragon. They have block spots that resemble eye sockets and nostrils, and large, triangular serrations that give the impression of sharp teeth. The legs are thick, covered in brown spines, and have a circular foot with three claws each that point away from the rest of the body. Its head has stalked eyes and a pair of antennae that are long, thick, and wiry. These antennae constantly produce electricity. By grabbing onto their antennae, Magna Karchinos can transfer the electricity to its claws. This grants it the ability to use electrical attacks and to manipulate magnetism. However, it has only a finite amount of electricity in its claws, so it has to charge up again with its antennae once it runs out of power.

Behavior

Magna Karchinos will attack anything they see.

Carves

High Rank

Icon Item Name Description Drop Rate Type
File:Carapace Icon Grey.png Karchinos Carapace A piece of thick gray carapace. Virtually immune to almost every form of damage. 52% Body Carve
File:Claw Icon Grey.png Karchinos Claw A fearsome pincer that resembles the claw of a terrifying dragon. 31% Body Carve
File:Monster Parts Icon Grey.png Karchinos Leg A thick gray leg that's covered in brown spines. It looks like a rose without the flower. 15% Body Carve
File:Monster Parts Icon Grey.png Karchinos Tail A long tail that's shaped like a paddle. Most likely used for balance rather than swimming. 15% Body Carve
File:Ball Icon Yellow.png Magnetic Stone A unique gem that is very magnetic. 7% Tail Carve

G Rank

Icon Item Name Description Drop Rate Type
File:Carapace Icon Grey.png Karchinos Cortex Gray carapace that's both heavy and thick. Hard as a diamond, it is impervious to damage. 52% Body Carve
File:Claw Icon Grey.png Karchinos Bigclaw Massive, draconic pincers that emit lightning of up to one million volts. 31% Body Carve
File:Monster Parts Icon Grey.png Karchinos Thickleg A spiny leg that is as wide as a tree. A single leg can support hundreds of tons. 15% Body Carve
File:Monster Parts Icon Grey.png Karchinos Longtail A long paddle-shaped tail that serves for balance and offense. 15% Body Carve
File:Ball Icon Yellow.png Karchinos Lodestone A magnetic stone that forms inside an Magna Karchinos. The bigger the beast, the bigger the stone. 7% Tail Carve

Equipment

Weapons

Note: All weapons are shown in their final forms.

Rarity Name Attack Affinity Sharpness Element Description
Great Sword Icon Magenta Rarity 10 Magneto Guillotine 1680 0% White/White O-- 100 Thunder A magnetic Great Sword that is composed of several pieces of metal that clumped together and then pressed into the shape of a magnificent blade.
Dual Blades Icon Magenta Rarity 10 Horseshoe Horns 497 0% White/White OO- 100 Thunder Dual Blades that are shaped like horseshoe magnets. The magnets were sharpened to give them an impeccable cutting edge.
Hammer Icon Magenta Rarity 10 Lodestone Core 1617 0% White/White OOO 100 Thunder A hammer that's made out of a magnetic ore. It collects pieces of metal to appear larger and to make the impending blow more painful.
Hunting Horn Icon Magenta Rarity 10 Alnico Aerophone 1820 0% White/White O-- 100 Thunder A special Hunting Horn that magnetizes metal objects with its melody.
Gunlance Icon Magenta Rarity 10 Rare-earth Blastlance 805 - Wide Lvl 5 0% White/White OOO 100 Thunder A gunlance that uses magnetism to fire shells.
Switch Axe Icon Magenta Rarity 10 Ampère's Axe 1476 0 White/White OO- 100 Thunder This Switch Axe is constantly surrounded by a magnetic field that draws in enemies so that they can't escape its blade.
Light Bowgun Icon Magenta Rarity 10 Particle Accelerator 450 0% Reload: Average
Recoil: High
Deviation: None OO- A Bowgun that shoots magnetized shots that home in on the target's own magnetic field.
Heavy Bowgun Icon Magenta Rarity 10 Magnetic Cannon 500 0% Reload: Average
Recoil: High
Deviation: Mild O-- A heavy bowgun that uses electromagnetic fields to propel shots.

Armor

Blademaster

Rarity Name Defense Slots Description
Helmet Icon Magenta Karchinos Mask X 105-128 OO-
Chest Icon Magenta Karchinos Aegis X 105-128 OO-
Arm Icon Magenta Karchinos Claws X 105-128 O--
Waist Icon Magenta Karchinos Cincture X 105-128 OO-
Leg Icon Magenta Karchinos Hessian X 105-128 OO-

Skills: Handicraft, Fencing, Razor Sharp, Iron Skin, Slow Sharpening

Gunner

Rarity Name Defense Slots Description
Helmet Icon Magenta Karchinos Helm X 65-100 OO-
Chest Icon Magenta Karchinos Plate X 65-100 OO-
Arm Icon Magenta Karchinos Gauntlets X 65-100 O--
Waist Icon Magenta Karchinos Sash X 65-100 OO-
Leg Icon Magenta Karchinos Boots X 65-100 OO-

Skills: Rapid Fire, Steadiness +2, Loading, Iron Skin, Recoil Down -1

Attacks

  • Claw Swipe: Magna Karchinos will walk to the left or right and then swipe at the Hunter with the corresponding claw. This attack deals moderate damage and trips the hunter.
  • Scooping Claws: Magna Karchinos will insert its claws into the ground and perform a quick upward scooping motion, sending several rocks flying forward. This attack causes moderate damage.
  • Stomp: Magna Karchinos raises one of its legs and stomps with it. This attack causes moderate damage and causes tremors.
  • Charging Snap: Magna Karchinos keeps one claw open and holds it above the ground. Magna Karchinos then charges at a targeted hunter. After running a certain distance, Magna Karchinos will draw its claw back and then thrust it forward while sliding forward, snapping its claw as it slides. This attack deals moderate to high damage. Magna Karchinos will charge faster when it rage mode.
    • Electric Charging Snap: This attack is identical to the Charging Snap, Magna Karchinos performs this version of the attack after charging its claws. This attack deals high damage and inflicts Thunderblight.
  • Claw Slam: Magna Karchinos will raise its claw and hold it above its head for a few seconds. It then brings its claw down like a hammer, crushing anything beneath it. This attack deals high damage and causes tremors. In rage mode it is performed faster.
    • Electric Claw Slam: This attack is identical to the Claw Slam, Magna Karchinos performs this version of the Claw Slam attack after charging its claws. This attack deals high damage and inflicts Thunderblight. In rage mode it is performed faster.
  • Double Claw Slam: A version of the Claw Slam were Magna Karchinos uses both of its claws. This attack deals high damage and causes tremors. In rage mode it is performed faster.
    • Electric Double Claw Slam: An electric version of the Double Claw Slam that Magna Karchinos performs after it charges it claws. This attack deals high damage and inflicts Thunderblight. In rage mode it is performed faster.
  • Lightning Cannon: Magna Karchinos performs this attack after charging it claws. Magna Karchinos draws back one of its claws and then brings it forward to shoot a stream of electricity. This attack causes high damage and inflicts Thunderblight.
  • Ore Meteor: This attack is performed after Magna Karchinos charges it claws. Magna Karchinos uses magnetism to lift several large chunks of ore from the ground, which are then launched at the hunter. This attacks causes moderate to high damage and inflicts Magnetism.

Quests

High Rank

Giant Enemy Crab_____ LV ★★★★★★★
Slaying
Question Mark Icon
Slay an Magna Karchinos
Reward: 18000z Location: Highlands
Contract Fee: 1500 Time Limit: 50 min.
Subquest: Break the Magna Karchinos's claws Sub.Reward: 2000z
Other Monsters:

None

Client: Mountain Climber

I thought it would be a good idea to go mountain, but boy was I wrong! I made it to the top and I was attacked by this huge crab! It looked like it has dragon heads for claws! That thing should be taken before it causes some real trouble!

Notes:

{{{Notes}}}

Crustacean Conundrum_____ LV ★★★★★★★
Slaying
Question Mark Icon
Slay an Magna Karchinos
Reward: 18000z Location: Tower Summit
Contract Fee: 1500z Time Limit: 50 min.
Subquest: Break the Magna Karchinos's tail Sub.Reward: 2000z
Other Monsters:

None

Client: Injured Herculean Hunter

I've battled some tough monsters before, but this one... I don't know where to start. It made rocks float like balloons and launched all of them at me at once. I just barely escaped. I think I've met my match, please finish what I started.

Notes:

{{{Notes}}}

G Rank

Wrath of the Crab_____ LV G3 ★★★
Slaying
Question Mark Icon
Slay an Magna Karchinos
Reward: 30300z Location: Highlands
Contract Fee: 3000z Time Limit: 50 min.
Subquest: Break the Magna Karchinos's front legs Sub.Reward: 3900z
Other Monsters:

None

Client: Zealous Carcinologist

Never in all my years of carcinology have I seen a specimen like this! Another Carapaceon that rivals Shen Gaoren in size? Unbelievable! The shape of its claws is the best thing about it; they resemble the skull of a fearsome dragon! Hunter, do everything in your power so that I may safely study this specimen!

Notes:

{{{Notes}}}

Theme


Etymology

Its name is a combination of magna, the Latin word for great, and Καρκίνος Karkínos, which is the Greek word for crab.

Notes

  • Its breakable parts include its pincers, front legs, and tail.
  • Magna Karchinos cannot become fatigued.
  • Very rarely, Magna Karchinos will limp when close to death.
  • Magna Karchinos's roar requires HG Earplugs to block.
  • Magna Karchinos's tremors require Tremor Res +1 to block.
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