Killerspear Monoblos are Deviants of Monoblos, introduced in MHOG.
Killerspear Monoblos are much larger than average Monoblos and, in extension, have some major differences compared to regular Monoblos.
Its most notable difference is the huge, bent upwards horn. This horn is red due to being covered in blood and soot, which makes it even more durable than it already is. Because of this weapons always bounce off, no matter what sharpness they have. Its beak is somewhat larger and tinted in red as well as in green, which comes from cacti juice and a specialized, poisonous fluid.
Its body plates are a pale chestnut brown while the visible skin is very dark brown, the same goes for the spikes. All of its spikes and spines are enlarged, some are even broken off. Its tail club is much larger while the spikes on it are asymmetric, the ones on the left side being very small, unlike the ones on the right side, which are very large. The tail in general is more muscular and it is also enlarged, as the Monoblos has learned how to bounce and balance on it.
Its second most notable feature is a small throat sac, implying that its larynx and vocal cords are greatly enlarged. Due to this all of its roars are incredibly loud and easily capable of causing great damage to nearby hunters. Its roars can even make weapons lose sharpness as they crack and break.
Killerspear Monoblos, even though it has the capacity to kill with its voice, focuses more on physical attacks as well as on the Deadly Poison it can use. It has a wide range of charge attacks, poison spitting attacks, etc. It can also perform very acrobatic jumps and even attack out of the air, as it can actually fly with its wings.
Its tail and horn can withstand even the heaviest boulders, thus it can even use its environment as an advantage.
Rage and Tired States
- Drools green fluid. Horn glows red and eyes change to yellow.
- Fluid on beak vanishes and its horn decolors.
Interaction with the Frenzy, Apex, Nalmados Poison, Outrage
As a Deviant, Killerspear Monoblos is immune to all kinds of viruses and infections.
It has the usual Flying Wyvern mount. However, when enraged it has the ability to knock hunters off with its roar.
Other Non-Subspecies Forms
It shares most of is attacks with Monoblos, White Monoblos, the Diablos and even with Gravios.
- Tremor Burrow: Everytime it digs and moves around it causes tremors that can trap a hunter.
- Deadly Roars: When the Killerspear Monoblos roars, it will now damage hunters near it. Once enraged hunters right near its mouth get inflicted with Deadly Poison as fluid flies from its mouth during the roar.
- Roaring Charge: It growls and starts to run very fast, while shrieking very, very loudly.
- Cacti Juice: It coughs heavily and spits a glob of deep green fluid. This fluid inflicts Deadly Poison, but the poison globs above one's head are green - just to match colors.
- Cactus Churl: Spits out multiple globs of poison. Done in the fashion of Yian Kut-Ku
- Slam!: Slams its head on the ground causing quakes. The dust that erupts from the ground can cause Earthblight.
- Coated Horn: It starts burping and spits a glob of Cacti Juice, dips its horn into it and starts to attack with it.
- Tail Bounce: Rears up and bounces on its tail in the fashion of Great Maccao. Can either finish it with a body slam, or fly in the air and land like a Gravios.
- Roaring Dig: Killerspear Monoblos digs, but instead of going into the ground immediately it will trample through the floor similar to HC Monoblos while roaring loudly. However, when somebody throws a sonic bomb in the right moment the Killerspear will crash into the floor.
- Spinning Horn: Tenses up and circles its head around, jumps into the air and crashes back into the ground, digging into the floor. Done similar to Stonefist Hermitaur.
- Ground Grinder: Rams its horn into the ground and starts to charge while kicking up dust and rocks causing earthblight. When charging into a rock it will tear the rock out of the ground launch it at someone.
- Tail Catapult: Slams its tail into a nearby wall tearing out a huge boulder. It will then launch this boulder onto a nearby hunter.
- Poison Slash: It spits out a large glob of poison, sticks its horn into it and jerks its head to one side, sending a wave of poison and scattering poison everywhere.
- Digging Charge: It jumps into the air like Massacre Demon Diablos, digging into the ground and resurfacing like Black Diablos. It will, however, instead of performing a charge perform the Ground Grinder attack.
- Head-first into the Ground: Killerspear Monoblos starts to charge and after a second it thrusts its horn into the ground - the momentum from the charge will launch it into the air. It will then slam onto the ground.
- Poison Beam: Tenses up and fires two uncontrolled beams of poison that scatter in every direction. It is launched back by this attack, which it will use as an advantage and chain into a charge attack.
- Roaring Slam: Roars loudly, cuts the roar short, slams its tail into the ground, balances on it and crash lands onto the ground.
- Multiplied Digs: Monoblos jumps into the ground only to resurface right after that and jump into the ground again, almost like an Agnaktor. This attack sends boulders flying everywhere, as well as causing heavy tremors.
- Cry of Despair: Killerspear Monoblos growls, inflates its throat sack and lets out a small roar before it breathes in and lets out a terrifyingly loud scream that can send hunters flying far away and can even make a weapon lose sharpness. It will taunt after this.
- Roar of Fury: Upon entering rage mode it will perform its Cry of Despair and finish it up with inhaling deeply and letting out a third roar that sends it into its rage mode.
- Uncontrollable Charge: Growls and starts to charge, turning around multiple times and screaming every time it turns around.
- Aimed Resurface: If a hunter is trapped in a tremor, the Monoblos usually just resurfaces beneath them, but in Rage Mode it will jump out beneath them while violently jerking its head from side to side.
- Drill Charge: Jumps back and charges while flapping its wings. If it has built up enough momentum, it will lift itself up and drill through the air, aiming at a hunter. It finishes this move with a crash land that causes tremors.
- Flying Charge: Due to Killerspear Monoblos's more evolved wings it gained the ability to fly. It bounces on its tail, launches itself into the air while flapping its wings. When in the air it will charge like a Rathalos and crash land onto the ground.
- Backflip: Killerspear Monoblos digs and resurfaces quickly, launching itself into the air in a Rathian-like backflip. This backflip launches the hunter up in the air and pins them down again. When the hunter is pinned down the Monoblos will crash land onto them.
- Poison Cloud: The Monoblos will jerk its head upwards, releasing a glob of poison. It will then coat itself in the poison as it suddenly starts tensing up and inhaling air. It will then roar extremely loud, causing a poison explosion around itself that scatters the poison everywhere.
- Earth Wall: Monoblos stomps the ground with great force, causing a small mountain to rise out of the earth. It then rams its horn into it, lifts it off the ground and makes it collapse onto a hunter.
- Poisonous Bullets: The Killerspear suddenly starts to drool poison heavily as it tenses up and poses itself like a Rathian that is about to fire its explosions. It will then release multiple small screams while at the same time firing its poison. The screams work similar to Silverwind's air blades, as they make the range of the poison globs wider.
- Heaven and Earth: Monoblos winds up and performs a fast 360 tail swing, sending hunters flying into the air, then flies up and rams them, turning around and diving back to earth while spinning and slamming onto the ground, sliding as it halts it momentum.
- Charged Horn Slam: It charges itself up until its horns glows red, leaps up with a strong uppercut, dives down, planting its horn into the ground, rips out a huge rock and flings it forward. The rock crashes in a huge dust cloud.
- Monoblos's Might: Killerspear Monoblos raises its tail while looking at it as it growls. It then rams its tail into the ground with great force, anchoring it into the ground. It pulls forward several times while still on the same spot and the finally lifts a massive chunk of earth out of the ground that is nearly the size of itself. It will then leap into the air and slam it down onto a targeted hunter with a powerful frontal flip.
- Deadliest of Charges: Killerspear Monoblos spits a stream of poison around itself to create a sort of wall around it to be protected during the following attack. It plants its horn into the ground as it freezes for a second. It then starts to slightly push forward through the ground, causing powerful quakes. Then, without any warning, it starts running at full speed and force at the hunter, flinging rocks to the sides. After that it forcefully swings its head upwards flinging four large rocks upwards that land north, east, south and west of its.
- Tornado of Stones: Slamming its tail into a wall, Monoblos rips off a boulder half the size of its own body that covers its tail. It starts spinning faster and faster while slowly moving towards a hunter. After a few seconds, Monoblos alters the trajectory upwards, launching itself backwards into the air towards the hunter, turning around in mid-air and slamming it down with a frontflip. Monoblos slides while facing in the direction it came from upon landing.
- Poisonous Wall: It spits poison in a concentrated line to soften the earth, then digs its horn into the beginning of the line and with a mighty heave it rips out a giant pillar of stone with a yell, as it attaches it to its horn. It then stomps towards a hunter and swings the pillar down at them with a heavy blow that causes a wide quake.
- Back Wounded
- Tail Wounded
- Tail Severed
- Horn Damaged (Tip chipped, several cracks along base)
- Horn Severed (Can only be done at 25% health remaining, reduces horn size to half its original size in a mere spike end and weakens size and damage of attacks by it, and also can be carved once for a certain Killerspear Horn carve.)
- Weapons show the final sharpness and attack.
|Demonic Duneslasher||340||0%||None||The final form of the Bloodred Scythe, this sword can take out entire armies. It puts the soul of the Killerspear on display whenever you swing it. Can turn you into a bloodthirsty wyvern if your soul isn't absolutely pure.||150000z|
|Ferocious Quicksand||340||0%||None||The final form of the Quicksand Club. A truly demonic weapon - fast, deadly. Nothing can withstand it like nothing can survive a deadly sandstorm. Handle it with care, it can choose its master and if it doesn't choose you...||150000z|
|Bloodred Killerspear||345||0%||None||The final form of the Slashing Killerspear. It is the incarnation of the Killerspear's horn and truly a masterpiece! It can tear huge boulders apart, make dunes disappear and cause eternal sandstorms.||150000z|
|Towering Dune||340, KO-Phial||0%||None||The final form of the Wandering Dune. A Blade and an Axe in united in a perfect dance of sands. Red dust and light sand never stop moving and so this weapon is always in motion. What will you do to stop it?||150000z|
|Devilish Grimace||98 - 160||o - -||The menacing face of a Killerspear, grinning and staring at whoever passes by. Its soul is trapped in it forever, screaming and roaring in pain and always trying to escape and destroy everything in its rage.||25600z|
|Demonic Heart||98 - 160||o - -||Can you feel the beating heart of the Killerspear? It will always be there, always alive and always in a burning rage. You can feel the heat, feel the incredible pain it must go through, but you will never surrender!||25600z|
|Devilish Claw||98 - 160||o - -||Look at the claws, look at the spines. What can you see? It's the aura of the Killerspear you're claiming your strength of! It looks like a sandstorm forming and collapsing again, always ready to strike!||25600z|
|Devil's Belt||98 - 160||- -||This belt is made of one hundred scales but it's still as light as a feather. The rage of the Killerspear fuels you and gives you eternal power and might. Use it wisely!||25600z|
|Demonic Stomp||98 - 160||- - -||One stomp with this and mountains collapse! If you wear this claw you will never be tired again and always ready to run right through your foes. The Killerspear's might is forced to stay by you whenever you take a step.||25600z|
|Killerspear Demonface||65 - 110||o - -||Protects you from the pits of hell, but only if you use it with pure intentions. Whenever it sees evil lurking inside one's soul it will trap it and never let it go. Fear its malicious powers!||25600z|
|Killerspear Devilchest||65 - 110||o - -||The heart can still be felt! Nothing will ever stop it from beating, not even death itself! What can you do about it - nothing. Feel its powers surging through you, fear the malevolent force behind them and channel your hate towards the evil!||25600z|
|Killerspear Demonclaw||64 - 110||o - -||Looks like it can slash anything anytime, even the one who wears it! No one knows what powers lie inside its core, no one knows what damage it has already done - no one knows what damage it will still do!||25600z|
|Killerspear Devilbelt||64 - 110||- -||Protects your center from evil! Its clasp is an old charm, made with forbidden techniques and forged out of a Killerspear's horn. You have to prove that you're really the one to wear it!||25600z|
|Killerspear Demonpaw||64 - 110||- - -||Old claws and aged scales form the best armor one can wish for - do what you want with it but don't dare to harm it! Many say that it's still alive and that it will seek revenge for any form of harm done to it!||25600z|
|Killerspear I: Hunt Lv ★★★★★★|