Hurricane Zinogre are subspecies of Zinogre.
|Zinogre that have had a special ability locked inside them, then traded away their old self to embrace that power. If a human was given that much power, the world would be sure to fall.|
They are mostly varying shades of blue. Their plates being a lighter blue, skin a darker blue green, and fur a light blue that transitions into a white glow. They have glowing green eyes. Floating around them are Windbugs, which alone can generate a small wind current. They look for a Zinogre to follow with enough energy to boost their wind currents to maximum levels.
Their rarity is topped only by their mercy. They are very merciful, as they understand what this power they hold can easily rip a human apart, piece by piece. But once you deny that mercy, they will show you this true power that they hold deep within. They will call for a storm, that will appear out of thin air, with horrible rain and thunder. The rest of their behavior is somewhat like Apex Zinogre's.
They can summon a hurricane for a few minutes, which you must stay in the eye of while fighting. Most of Hurricane Zinogre's attacks will send you flying.
Rage and Tired States
Their wind aura will spin around them like a hurricane, knocking back anything that gets too close.
Their wind aura will shatter, opening them to easy attack. However, even as tired, they will fight to survive with enraged ferocity.
It has, for the most part, Zinogre's mount. It will have Windbugs try to shake you off.
It uses enhanced versions of Stygian Zinogre's attacks.
H. Zinogre will create small hurricanes, similar to Kushala Daora's tonadoes, and attempt to pull the hunter closer.
H. Zin will dash forwards and strike at the hunter with it's claws, and if it hits, it will immediately follow up with a wind blast similar to Kushala Daora's.
H. Zin will summon a hurricane to lower the hunter's field of vision. This will occasionally strike lightning and hide the Hurricane Zinogre for the duration of the attack.
Hurricane Zin will send rock shards flying into the air, then summon a strong wind to laucnh them at the hunter.
Tail Swipe Combo
Hurricane Zinogre will perform a tail swipe then immediately follow it up with a claw strike.
Hurricane Zinogre will summon cold winds that make the area cold.
Hurricane Zinogre will summon an arid wind to make the area hot.
Hurricane Zinogre will howl a few times, like Zinogre during it's charging state, but instead will get a strong temporary wind aura that renders arrows and bullets useless to all parts except the tail.
Call of the Storm
H. Zinogre will roar to the sky, sending up its Windbugs. Lightning will strike down and follow a hunter for five seconds (or until they are hit). You must sprint to escape this.
Claws x2- The claws will be cracked and some broken. Also the left pinkie finger will be broken off.
Back- Back plates will be scratched and chipped. Wind aura stops after a few seconds.
Tail- Tail will be severed
|Hurricane Blitz||1090||50%||White/Purple||Water||A shining blue blade with a glowing white edge. When swung, a breeze and rain can be felt.||Given as a reward for when the player first defeats the Hurricane Zinogre.|
|Icon||Item Name||Description||Qty||Drop Rate||Type|
|H.Zin Cortex||The light blue shell of a Hurricane Zinogre. It emits a light, breezy aura.||1-3||44%||Body Carve|
|H.Zin Windfur+||The fur of a Hurricane Zinogre. It looks like a light breeze is blowing through it.||1-3||23%||Body Carve|
|H.Zin Windtalon||A talon from a Hurricane Zinogre. When swung, a trail of wind trails behind it.||1-3||14%||Body Carve|
|H.Zin Lash||The tail of a Hurricane Zinogre. Its fur feels like it's trying to create a light breeze.||1||5%||Break Tail|
|H.Zin Hardhorn||The horn of a Hurricane Zinogre. A light breeze blows through its holes.||1-2||10%||Break Horns|
|H.Zin Stormemerald||A wondrous gem produced inside a Hurricane Zinogre. It has a soft wind aura blowing around it.||1||2%||Body Carve|
- It can only be fought in a Special Quest entitled 'Heavy Rain'.
- In that quest the left claw is the subquest which has the unique break where one of its fingers is broken off. This is a nod to the game of the same name.
- Severing it's tail prevents it from using Wind Aura.