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Atlantean Zinogre
★★★★★★
N/A
Names
Titles Water Fanged Wyvern, Tyrant of Atlantis, Scourge of the Sea
Nicknames Aqua Zinogre
General Info
Species Fanged Wyvern
Habitats Deserted Island, Flooded Forest, Misty Peaks, Great Sea, Primal Forest, Marshlands, Underwater Ruin, Tower Summit
Size Middle
Relatives Zinogre, Aqualamia (minion)
Signature Move Water Summon, Charybdis
Elements Element WaterWater
Element SteamSteam (Rage Only)
Ailments Severe WaterblightSevere Waterblight
Severe FireblightSevere Fireblight (Rage Only)
Status StunStun
Status PoisonPoison
Status ConfusionConfusion
Weaknesses Element FireFire
Element IceIce (Rage Only)
Element WindWind
Creator Nin10DillN64

Atlantean Zinogre is a semi-aquatic Rare Species of Zinogre that can be encountered in areas with large amounts of water.


Physiology

Atlantean Zinogre
Atlantean Zinogre Icon by TheBrilliantLance A rare Zinogre with deep blue scales that thrives in areas with large bodies of water. Its fur has been replaced with fins to help it adapt to aquatic environments, and it gathers water from bloodsucking Carapaceons known as Aqualamia, using the liquids they absorb from prey to greatly increase its power and longevity on land. Witnesses report that it can release a fine mist with healing properties if it becomes supercharged.


Its scales are a deep blue in coloration while its shell is a fine violet. Unlike ordinary Zinogres, it does not have fur, but instead has violet fins with a faint magenta webbing on its forelegs and back that allows it to thrive in aquatic environments easier. Its tail is also rounder than an ordinary Zinogre's, and functions like a paddle in water, increasing its movement speed. It has bright blue outlines across its body as opposed to the ordinary Zinogre's bluish-white outlines, signifying its control over Water as opposed to Thunder. As opposed to utilizing elemental insects in battle, it instead has control over a small Carapaceon known as Aqualamia that drains its prey of their bodily fluids, and it can stay on land for longer periods of time by absorbing Aqualamia's messy gains. It can sometimes be found coated in a misty aura.

Ecology

Atlantean Zinogre is a powerful predator armed with fangs that can tear flesh off of prey and strong claws that can shatter their spines with a single blow. It is an apex predaor, feeding on a wide variety of prey ranging from the lowly Epioth and Slagtoth to the aggressive Royal Ludroth, Great Wroggi, juvenile Gobul, and Plesioth, and the only known monsters that can potentially be a threat to it are other high-level predators such as adult Gobul, Lagiacrus, Minhocadaver, Abyssal Lagiacrus, Ceadeus, Goldbeard Ceadeus, and Nakarkos. As they live in areas with large bodies of water, they come into contact with powerful predators such as the aforementioned Abyssal Lagiacrus, Ceadeus, and Nakarkos, competing with them for food and territory. Smaller predators such as Royal Ludroth and Great Wroggi are of little threat to it as its size and strength give it an advantage in battle, even when outnumbered. Unlike the standard Zinogre and the Stygian Zinogre, who utilize Fulgurbugs and Dracophage Bugs in battle and gain their powers from them, Atlantean Zinogre has control over a species of Carapaceon called Aqualamia, who grant it the ability to walk on land without drying out by transferring the fluids they drain from prey to it in exchange for protection against predators such as Royal Ludroth and Plesioth. This allows them to thrive on land as well as water and gives them more hunting options. Its fur has been shed and replaced with fins to improve its movement underwater so it can catch prey more easily, and its tail is rounder in shape and acts like a paddle, significantly boosting its speed underwater. Its shell is highly absorbent, sucking up and storing water around it with ease, and sucking up enough water allows it to go into a supercharged state, causing its markings to glow bright blue, and its spikes will erect and release excess water in the form of a fine mist so it doesn't intoxicate itself with the water stored in its body. When enraged, its body temperature rises significantly, converting its mist into steam that burns anyone nearby. It has a strong immune system, resisting many poisons directed into its body, and the mist's purifying properties weaken the toxins even further.

Behavior

Atlantean Zinogre is a solitary monster, patrolling the area around it in search of prey. It is highly aggressive and quick to anger, and will mercilessly attack both hunters and other predators who intrude on its territory.

Abilities

It can harness the Water element in battle, using high-pressure fluids to bring down prey from afar and defend itself and its territory from foreign threats. Aqualamia can be found roaming wherever it goes, staying near it at all costs to ensure protection from predators, and it can exploit this by absorbing the fluids they steal, 'charging' it up and allowing it to stay on land for longer periods of time. When submerged, it does not require the assistance of the Aqualamia, but simply absorbs the water around it, allowing it to become fully charged at a faster rate.

When fully charged, its fins will flare up and turn a bright red, and it will start using faster, stronger attacks with wider range. It also exudes a purifying mist that decreases elemental damage and negates status damage, forcing hunters to rely on brute force to bring it out of its charged state. It can also enter a traditional Rage Mode when fully charged, increasing its aggressiveness and converting its Water attacks and misty aura into steam, which grants the former greater power and the ability to inflict Fireblight along with Waterblight and causes the latter to drain the health of nearby hunters. In exchange for this power, it becomes weak to the Ice element.

Habitat

Atlantean Zinogre mostly inhabits areas containing large bodies of water, such as the Deserted Island, Flooded Forest, Great Sea, and Misty Peaks. It can rarely be found in the Tower Summit.

HP and Damage

HP:

  • Base HP: 6,100 HP
  • Low-Rank (0.55x): 3,355 HP
  • High-Rank (0.70x): 4,270 HP
  • G-Rank (1.30x): 7,930 HP

Physical/Elemental Damage Taken:

Normal

  • Head: 60 (Cut), 60 (Impact), 50 (Shot), 20 (Fire), 0 (Water), 5 (Thunder), 10 (Ice), 10 (Dragon), 5 (Earth), 20 (Wind)
  • Torso: 20 (Cut), 20 (Impact), 25 (Shot), 20 (Fire), 0 (Water), 5 (Thunder), 10 (Ice), 10 (Dragon), 5 (Earth), 20 (Wind)
  • Back: 20 (Cut), 25 (Impact), 10 (Shot), 20 (Fire), 0 (Water), 5 (Thunder), 10 (Ice), 10 (Dragon), 5 (Earth), 20 (Wind)
  • Front Legs: 20 (Cut), 25 (Impact), 20 (Shot), 20 (Fire), 0 (Water), 5 (Thunder), 10 (Ice), 10 (Dragon), 5 (Earth), 20 (Wind)
  • Back Legs: 35 (Cut), 35 (Impact), 35 (Shot), 20 (Fire), 0 (Water), 5 (Thunder), 10 (Ice), 10 (Dragon), 5 (Earth), 20 (Wind)
  • Leg Roots: 30 (Cut), 30 (Impact), 30 (Shot), 20 (Fire), 0 (Water), 5 (Thunder), 10 (Ice), 10 (Dragon), 5 (Earth), 20 (Wind)
  • Tail Root: 25 (Cut), 20 (Impact), 20 (Shot), 20 (Fire), 0 (Water), 5 (Thunder), 10 (Ice), 10 (Dragon), 5 (Earth), 20 (Wind)
  • Tail Tip: 10 (Cut), 10 (Impact), 5 (Shot), 20 (Fire), 0 (Water), 5 (Thunder), 10 (Ice), 10 (Dragon), 5 (Earth), 20 (Wind)

Fully Charged

  • Head: 60 (Cut), 60 (Impact), 50 (Shot), 10 (Fire), 0 (Water), 0 (Thunder), 0 (Ice), 0 (Dragon), 0 (Earth), 10 (Wind)
  • Torso: 20 (Cut), 20 (Impact), 25 (Shot), 5 (Fire), 0 (Water), 0 (Thunder), 0 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Back: 40 (Cut), 35 (Impact), 25 (Shot), 5 (Fire), 0 (Water), 5 (Thunder), 0 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Front Legs: 20 (Cut), 25 (Impact), 20 (Shot), 5 (Fire), 0 (Water), 0 (Thunder), 0 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Back Legs: 35 (Cut), 35 (Impact), 35 (Shot), 5 (Fire), 0 (Water), 0 (Thunder), 0 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Leg Roots: 30 (Cut), 30 (Impact), 30 (Shot), 20 (Fire), 0 (Water), 5 (Thunder), 10 (Ice), 10 (Dragon), 5 (Earth), 15 (Wind)
  • Tail Root: 25 (Cut), 20 (Impact), 20 (Shot), 10 (Fire), 0 (Water), 0 (Thunder), 0 (Ice), 0 (Dragon), 0 (Earth), 10 (Wind)
  • Tail Tip: 10 (Cut), 10 (Impact), 5 (Shot), 5 (Fire), 0 (Water), 0 (Thunder), 0 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)

Enraged

  • Head: 60 (Cut), 60 (Impact), 50 (Shot), 0 (Fire), 0 (Water), 0 (Thunder), 20 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Torso: 20 (Cut), 20 (Impact), 25 (Shot), 0 (Fire), 0 (Water), 0 (Thunder), 10 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Back: 40 (Cut), 35 (Impact), 25 (Shot), 0 (Fire), 0 (Water), 0 (Thunder), 15 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Front Legs: 20 (Cut), 25 (Impact), 20 (Shot), 0 (Fire), 0 (Water), 0 (Thunder), 15 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Back Legs: 35 (Cut), 35 (Impact), 35 (Shot), 0 (Fire), 0 (Water), 0 (Thunder), 15 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Leg Roots: 30 (Cut), 30 (Impact), 30 (Shot), 0 (Fire), 0 (Water), 0 (Thunder), 15 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Tail Root: 25 (Cut), 20 (Impact), 20 (Shot), 0 (Fire), 0 (Water), 0 (Thunder), 10 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind)
  • Tail Tip: 10 (Cut), 10 (Impact), 5 (Shot), 20 (Fire), 0 (Water), 5 (Thunder), 10 (Ice), 10 (Dragon), 5 (Earth), 20 (Wind)

Attacks

Atlantean Zinogre uses modified and enhanced versions of Zinogre's attacks, which become stronger when it's submerged and have the Thunder element and Thunderblight swapped with the Water element and Waterblight. When enraged, its Water attacks become Steam attacks and gain the ability to inflict Fireblight as well as Waterblight. That said, it can also use attacks of its own, as described below.

Water Draining Command

In addition to flinging Aqualamia at hunters similar to how ordinary Zinogre fire Fulgurbugs, A. Zinogre can command its minions to attack the hunter directly, signified by a higher-pitched howl. The frenzied crabs will swarm hunters and pin them in place, draining their health until shaken off. If they succeed, they will quickly scuttle back to their leader and transfer the stolen fluids to it, allowing it to charge up faster. A. Zinogre will often use this move on land, but will not use it when submerged due to it having a more convenient power source (the water).

Water Poisoning Command

A. Zinogre will command the Aqualamia to fill hunters with fluids as opposed to draining them of their fluids, signified by a low-pitched howl. The Aqualamia will scuttle faster than usual and leap at nearby hunters, sinking their fangs into them. This attack will inflict Poison, Confusion, and Waterblight to hunters it hits, and A. Zinogre will then prioritize the afflicted hunter, using its strongest attacks to finish them off. It will use this command both on land and underwater.

Misty Aura

When fully charged, A. Zinogre will produce a purifying mist around it that lowers elemental and negates status damage. When enraged, it can covert the mist into steam, damaging any nearby hunters in a matter similar to Lunastra and Teostra's flame aura, but this newfound power comes at the price of it becoming vulnerable to Ice attacks. The mist can only be removed by knocking A. Zinogre out of its charged state.

Paddle Charge

When submerged, A. Zinogre can quickly propel itself towards hunters by using its tail as a paddle, dealing moderate damage to those it hits. Those struck directly by the tail will become Stunned.

Whirlpool Spin

When submerged, A. Zinogre can quickly spin around to create short-lived whirlpools to ensnare hunters around it. The whirlpools can move around in any direction, and move faster when it becomes enraged. Those caught in the whirlpools will take low-medium damage, have their Oxygen meter drained, and become afflicted with Poison, Confusion, and Waterblight.

Charybdis

When submerged, A. Zinogre can slowly produce a gigantic, longer-lasting whirlpool by spinning in place. The whirlpool will be stationary when A. Zinogre's in its normal state, but will move around when it becomes enraged. Those caught in the whirlpool will take heavy damage, have their Oxygen meter drained, and become afflicted with Poison, Confusion, and Waterblight.

Weapons

Great Sword

Ocean's Hunger --> Ocean's Bloodlust --> Atlantean Shipwrecker

Long Sword

Ocean's Pathfinder --> Ocean's Colonizer --> Atlantean Prosperity

Sword and Shield

Ocean's Glory --> Ocean's Pride --> Atlantean Legacy

Dual Blades

Ocean's Ceremony --> Ocean's Salvation --> Atlantean Purifier

Hammer

Ocean's Rupture --> Ocean's Cratermaker --> Atlantean Earthshaker

Hunting Horn

Ocean's Calling --> Ocean's Hymn --> Atlantean Paean

Lance

Ocean's Blockade --> Ocean's Defender --> Atlantean Fleetguard

Gunlance

Ocean's Fury --> Ocean's Wrath --> Atlantean Geyser

Switch Axe

Ocean's Madness --> Ocean's Frenzy--> Atlantean Chaos

Light Bowgun

Ocean's Scholar --> Ocean's Philosopher --> Atlantean Oracle

Heavy Bowgun

Ocean's Cruelty --> Ocean's Abandonment --> Atlantean Floodmaster

Bow

Ocean's Tamer --> Ocean's Controller --> Atlantean Beastmaster


  • Note: Atlantean Zinogre's weapons require Aqualamia parts to make in addition to its own.

Armour

Blademaster

Low-Rank

Defense: 130-630

Elemental Resistances:

  • Fire -15
  • Water +20
  • Thunder +10
  • Ice -15
  • Dragon +5
  • Earth +10
  • Wind -10

Skills: Water Att +1, Wellness, Bloodthirst, Stam Recov Down

High-Rank

Defense: 405-670

Elemental Resistances:

  • Fire -15
  • Water +20
  • Thunder +10
  • Ice -15
  • Dragon +5
  • Earth +10
  • Wind -10

Skills: Water Att +2, Wellness, Bloodthirst, Stam Recov Down

G-Rank

Defense: 580-760

Elemental Resistances:

  • Fire -15
  • Water +20
  • Thunder +10
  • Ice -15
  • Dragon +5
  • Earth +10
  • Wind -10

Skills: Water Att +2, Wellness, Bloodthirst, Stam Recov Down

Gunner

Low-Rank

Defense: 65-390

Elemental Resistances:

  • Fire -10
  • Water +25
  • Thunder +15
  • Ice -10
  • Dragon +10
  • Earth +15
  • Wind -5

Skills: Water Att +1, Wellness, Bloodthirst, Stam Recov Down

High-Rank

Defense: 205-415

Elemental Resistances:

  • Fire -10
  • Water +25
  • Thunder +15
  • Ice -10
  • Dragon +10
  • Earth +15
  • Wind -5

Skills: Water Att +2, Wellness, Bloodthirst, Stam Recov Down

G-Rank

Defense: 310-490

Elemental Resistances:

  • Fire -10
  • Water +25
  • Thunder +15
  • Ice -10
  • Dragon +10
  • Earth +15
  • Wind -5

Skills: Water Att +2, Wellness, Bloodthirst, Stam Recov Down


  • Note: Atlantean Zinogre's armour requires Aqualamia parts to make in addition to its own.


Carves

Low-Rank

Icon Item Name Description
Hide Icon Dark Blue A. Zinogre Shell A blue shell that absorbs and stores water, keeping the A. Zinogre hydrated for a prolonged period of time.
Monster Parts Icon Purple A. Zinogre Fin A rigid, violet fin that increases maneuverability in water. It turns a bright red when the A. Zinogre becomes enraged, indicating that its potential rivals have made a powerful enemy.
Claw Icon Dark Blue A. Zinogre Horn An A. Zinogre's rigid horn. It is said to contain the power of a wrathful ocean god.
Claw Icon Dark Blue A. Zinogre Claw A rough claw designed to rend armor and flesh alike. Often the last thing a foolhardy hunter will feel before meeting a watery grave.
Monster Parts Icon Dark Blue A. Zinogre Tail A paddle-like tail that assists with underwater movements, allowing the A. Zinogre to swim towards prey at high speeds.
Monster Parts Icon Purple A. Zinogre Soaker A violet shell that once graced the back of an A. Zinogre. Witnesses report that it exudes a fine mist when the monster is fully charged.
Scale Icon Dark Blue A. Zinogre Plate A rare prize gained from besting an ocean tyrant in battle. It exudes a fine mist that cures any illness.

High-Rank

Icon Item Name Description
Hide Icon Dark Blue A. Zinogre Carapace The cerulean carapace of an A. Zinogre. Its absorbent qualities exceed those of ordinary shells, granting the ocean tyrant greater strength.
Monster Parts Icon Purple A. Zinogre Fin+ A mighty fin that allows the A. Zinogre to cover great distances in water. Its toughness exceeds than of standard fins, being able to withstand impacts that would shatter even the hardest of bones.
Claw Icon Dark Blue A. Zinogre Horn+ The A. Zinogre's magnificent horn. Only the bravest of mortals can withstand the awesome power they contain.
Claw Icon Dark Blue A. Zinogre Claw+ A brutal claw that can tear through the thickest of armor. Those who fall out of favor with the ocean tyrant are granted a slow, gruesome death by it.
Monster Parts Icon Dark Blue A. Zinogre Tail A paddle-like tail that assists with underwater movements, allowing the A. Zinogre to swim towards prey at high speeds.
Monster Parts Icon Purple A. Zinogre Soaker+ A superior shell that lines the backs of stronger individuals. Those who get too close to the beast's uncontrollable rage will simultaneously burn and drown.
Ball Icon Dark Blue A. Zinogre Aquamarine A rare gem that occasionally forms inside an A. Zinogre's belly. The thinly-veiled rage of a resentful ocean god can be felt from within.

G-Rank

Icon Item Name Description
Hide Icon Dark Blue A. Zinogre Cortex The cerulean armor of an A. Zinogre. Purifying power can be found within it.
Monster Parts Icon Purple A. Zinogre Grandfin A powerful fin with unrivaled strength. Its armor shatters the willpower of unworthy mortals and lesser gods alike.
Claw Icon Dark Blue A. Zinogre Hardhorn An unmatched A. Zinogre horn. All who witness it are compelled to kneel before its sheer magnificence.
Claw Icon Dark Blue A. Zinogre Hardclaw A fearsome claw with almighty control over water. Its watery attacks threaten all life around it.
Monster Parts Icon Dark Blue A. Zinogre Lash A greater A. Zinogre tail that can smash any barrier in its path. Those foolish enough to get in its path get sucked in by massive whirlpools and drown.
Monster Parts Icon Purple A. Zinogre Floodmaster A shell of unmatched power found only on the strongest of A. Zinogres. It grants the beast the power of an ocean god.
Ball Icon Dark Blue A. Zinogre Skymerald An extremely rare gem found only in select A. Zinogres. Proof of the unmatched emperor.


Breakable Parts

Claws x2- The claws and fins will be broken

Back- The back fin will break.

Tail- The tail will be severed.

Quests

Low-Rank

The Ocean Tyrant Lv Village 6★
Repel
Atlantean Zinogre Icon by TheBrilliantLance
Repel an Atlantean Zinogre
Reward: 6,000z Location: Deserted Island (Night)
Contract Fee: 550z Time Limit: 35 min.
Subquest: N/A Sub.Reward: N/A
Other Monsters:

Aqualamia

Client: Island Watch Captain

Reports of a rare Zinogre species adapted to life underwater slaughtering many a hapless fisherman have been cropping up as of late, and when my men and I went to investigate, we were completely blindsided by the wyvern's might! There's no way we'll be able to protect the nearby villages in our current state! Can anyone hold it off long enough for us to repair the damage it caused?

High-Rank

Deep Sea Pressure Lv Village 10★
Hunt
Atlantean Zinogre Icon by TheBrilliantLance
Hunt an Atlantean Zinogre
Reward: 13,200z Location: Underwater Ruin (Day)
Contract Fee: 1,400z Time Limit: 50 min.
Subquest: Slay 10 Aqualamia Sub.Reward: 1,500z
Other Monsters:

Aqualamia

Client: Defeated Historian

Damn it all! How am I supposed to research the priceless artifacts hidden in the Underwater Ruin when that blasted wyvern keeps attacking anyone who draws near? My specialty is researching artifacts, not hunting brown-nosing monsters! You look like the strong sort. Please, help me recover these invaluable pieces of history!

Steamboat Willies Lv Guild 7★
Hunt
Atlantean Zinogre Icon by TheBrilliantLance
Hunt an Atlantean Zinogre
Reward: 19,200z Location: Primal Forest (Night)
Contract Fee: 2,000z Time Limit: 50 min.
Subquest: Break the Atlantean Zinogre's back fin Sub.Reward: 1,500z
Other Monsters:

Aqualamia

Client: Nervous Admiral

I tell ya, my crew and I have seen many a sea-faring monster, but that Atlantean Zinogre is something else! It controls the Aqualamia better than I do my men, and its fins and tail outclass any boat propeller I've worked with! And they expect me to hunt THAT?! For the love of Fatalis, bag that thing already! I only have so many clean pairs of waist armour!

Advanced: Washing Out the Silver Sun Lv Guild 7★
Hunt an Atlantean Zinogre and a Silver Rathalos
Silver Rathalos Fanon Icon
Atlantean Zinogre Icon by TheBrilliantLance
Hunt all large monsters
Reward: 38,400z Location: Misty Peaks (Day)
Contract Fee: 2,800z Time Limit: 50 min.
Subquest: Break the Silver Rathalos' wings Sub.Reward: 2,100z
Other Monsters:

Aqualamia

Client: Silver-cloaked Soothsayer

In the Misty Peaks, two powerful tyrants clash with each other for control over the mountainous landscape. The titleholder, a silver-clad king cloaked in flame, must defend his kingdom from his newest challenger, a cerulean usurper that hails from the sea. Will one of them succeed, or will a third party take the gold? You decide, hunter.

Advanced: Blue and Gold Lv Guild 7★
Hunt
Atlantean Zinogre Icon by TheBrilliantLance
Gold Rathian Fanon Icon
Hunt an Atlantean Zinogre and a Gold Rathian
Reward: 38,400z Location: Misty Peaks (Night)
Contract Fee: 2,800z Time Limit: 50 min.
Subquest: Sever the Gold Rathian's tail Sub.Reward: 2,100z
Other Monsters:

Aqualamia

Client: Enthusiastic Illustrator

Kindred hunter, come quick! Do I have a sight for you! Brilliant shades of blue and gold are clashing together in the beautiful Misty Peaks, creating a wondrous image with spectacular splashes of fire and water! Unfortunately, the image is incomplete. Combine your art skills with mine, and we'll be sure to create a masterpiece that's nothing like anything the art world has ever seen before!

Advanced: Overthrowing the Gods Lv Guild 7★
Hunt
Zinogre Fanon Icon
Stygian Zinogre Fanon Icon
Atlantean Zinogre Icon by TheBrilliantLance
Hunt all large monsters
Reward: 36,000z Location: Tower Summit (Day)
Contract Fee: 3,000z Time Limit: 50 min.
Subquest: N/A Sub.Reward: N/A
Other Monsters:

Aqualamia

Client: Mysterious Cloaked Man

Three deities have been detected wandering around the Tower Summit, as if they are looking for a worthy opponent. Many a hunter have challenged the trio, and they smote them all. Do you have what it takes to overthrow the gods, valiant hunter?

G-Rank

Scourge of the Sea Lv Guild G3★
Hunt
Atlantean Zinogre Icon by TheBrilliantLance
MH4U-Unstable Quest Icon
Hunt an Atlantean Zinogre
Reward: 27,000z Location: Flooded Forest (Night)
Contract Fee: 2,700z Time Limit: 50 min.
Subquest: Hunt a Plesioth or a Gobul Sub.Reward: 10,500z
Other Monsters:

Aqualamia, Plesioth, Gobul

Client: Elite Fisherman

What a day this has been. I was out fishing for Gobul and Plesioth, when suddenly, an Atlantean Zinogre jumped out of the water and attacked me! I was able to get past the onslaught of Aqualamia, but the wyvern's whirlpools and steam aura proved to be too much! Think you've got what it takes? Get out there and try your luck!

Melee in the Marshlands Lv Guild G3★
Hunt
Atlantean Zinogre Icon by TheBrilliantLance
Astalos Fanon Icon
Hunt an Atlantean Zinogre and an Astalos
Reward: 42,000z Location: Marshlands (Night)
Contract Fee: 4,200z Time Limit: 50 min.
Subquest: Break the Lagiacrus' horns Sub.Reward: 4,200z
Other Monsters:

Aqualamia

Client: Marshlands Warden

In the Marshlands, there's a fight breaking out between Atlantean Zinogre, the Tyrant of Atlantis, and Astalos, the Lightning Rebel. Both of them could cause catastrophic damage to the environment if this continues, and I am afraid that I cannot do anything to stop it, so I'd like you to step in. Just don't kill anything you don't need to, alright?

The Tyrant Of Atlantis Lv Guild G3★
Hunt
Atlantean Zinogre Icon by TheBrilliantLance
Hunt an Atlantean Zinogre
Reward: 27,000z Location: Great Sea (Night)
Contract Fee: 2,700z Time Limit: 50 min.
Subquest: Break the Atlantean Zinogre's horns Sub.Reward: 4,200z
Other Monsters:

Aqualamia

Client: His Immenseness

Harrumph! The time has come at last, young hunter. The ocean emperor you saved the island watch from has returned to challenge you one last time, and it would appear that it's not holding back this time around. Will you quell the mad emperor's rage once and for all, or will you drown in defeat like all the other foolhardy hunters who provoked its wrath?

Twin Emperors of the Ocean Lv Guild G3★
Hunt
Atlantean Zinogre Icon by TheBrilliantLance
Atlantean Zinogre Icon by TheBrilliantLance
Hunt two Atlantean Zinogres
Reward: 54,000z Location: Deserted Island (Night)
Contract Fee: 5,400z Time Limit: 35 min.
Subquest: Break the Atlantean Zinogre's back fin Sub.Reward: 4,200z
Other Monsters:

Aqualamia

Client: Seafaring Rebel

You're in luck, hunter! It's rare enough to encounter one Atlantean Zinogre, but now there's two of them wreaking havoc in the Deserted Island! If you can bag them both in one go, I'll grant you a reward worthy of a brave hunter who can overthrow a pair of kings.

Advanced: The Wolf and the Tiger Lv Guild G3★
Hunt
Atlantean Zinogre Icon by TheBrilliantLance
Molten Tigrex Fanon Icon
Hunt an Atlantean Zinogre and a Molten Tigrex
Reward: 54,000z Location: Tower Summit (Day)
Contract Fee: 5,400z Time Limit: 50 min.
Subquest: Sever the Atlantean Zinogre's tail Sub.Reward: 4,200z
Other Monsters:

Aqualamia

Client: Concerned Outcast

War is coming. Two powerful tyrants feared and revered by rival tribes in my village are fighting for territory in the Tower Summit, and civil war has broken out in my village over which tyrant is superior, for it is believed that one's victory will determine which tribe will rule the village. Please, hunter, defeat both tyrants if you can and put this nonsense to an end!

Advanced: Ocean Wars Lv Guild G3★
Hunt
Atlantean Zinogre Icon by TheBrilliantLance
Abyssal Lagiacrus Fanon Icon
Hunt an Atlantean Zinogre and an Abyssal Lagiacrus
Reward: 54,000z Location: Underwater Ruin (Day)
Contract Fee: 5,400z Time Limit: 50 min.
Subquest: Break the Atlantean Zinogre's back fin Sub.Reward: 4,200z
Other Monsters:

Aqualamia

Client: Moga Curator

Two rare monsters with god-like power are competing with each other for control over the Underwater Ruin. If they take it too far, they can easily destroy what little information of the ancient civilization we have left. Go, hunter, and slay those miserable warmongers! History and science depend on it!

Trivia

  • Atlantean Zinogre's name is derived from Atlantis, a sunken island that served as Poseidon's chosen domain in Plato's works Timaeus and Critias.
  • Atlantean Zinogre's ability to poison and confuse hunters with its Water attacks was inspired by water intoxication, a condition caused by over hydration. Like the monster, the condition can cause confusion and physical sickness in those affected by it.
  • Although Atlantean Zinogre can be fought in Low-Rank quests, it cannot be killed or captured, only repelled. Hunters will be able to slay or capture it if they fight it in High-Rank and above.
  • Atlantean Zinogre's resistance to Earth attacks was based on the sea being able to wear away even the toughest landscapes. In contrast, its vulnerability to Wind attacks was based on seawater being easily tossed around by winds and storms.
  • Credit for the icon goes to TheBrilliantLance.

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